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Games

A game preset is a vocabulary of moments — kill, clutch, choke, buzzer-beater — mapped to your hotkeys and mic callouts. Some games can fire moments themselves.

PresetMomentsAutomatic events
ARC Raidersspotted, stalking, ambush, firefight, kill, killed, headshot, missed, reload, retreat, looting, good loot, extract…Hotkeys and mic
Counter-Strike 2Arena FPS vocabulary: kill, headshot, multikill, streak, clutch, choke, camp, rush, flank, snipe…Yes — game state integration fires kill, headshot, death, round win and loss with no key press
NBA 2K seriesthree, dunk, block, steal, turnover, airball, buzzer, ankle-breaker, fast break, alley-oop, free throw, posterized…Hotkeys and mic
Extraction shooter (generic)Works for any extraction game: Tarkov-likes, Hunt-likes, Delta-likes.Hotkeys and mic
Arena FPS (generic)Works for any arena shooter.Hotkeys and mic; log adapters where the game writes a console log

Every preset also has a "custom" moment: say anything into the mic and the persona reacts to what you said. Unknown moments from third-party tools still get narrated as a generic flagged moment, so nothing is dropped.

Request a game

Presets are JSON files in the app's content folder and take about twenty minutes to write. Email support@colorcast.live with the game and its five best moments, or open a discussion on GitHub. Games with a public event feed (game state integration, log files, mod APIs) get an adapter so moments fire on their own.

Game names identify which game a preset is for and nothing more. Colorcast is not affiliated with or endorsed by any publisher.